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Michael Salvatori
Michael Salvatori
American composer
1
Garry Schyman
Garry Schyman
American composer
2
Jack Wall
Jack Wall
video game music composer
3
Alex Seropian
Alex Seropian
American video game developer
4
Inon Zur
Inon Zur
American award-winning music composer in film, television and video games
5
Jerry Martin
Jerry Martin
American musician
6
Jeremy Soule
Jeremy Soule
American composer
7
Hiroki Kikuta
Hiroki Kikuta
Japanese composer
8
Jake Kaufman
Jake Kaufman
American composer
9
Matt Uelmen
Matt Uelmen
Video game composer
10
Yuzo Koshiro
Yuzo Koshiro
Japanese video game music composer, electronic music producer, and audio programmer
11
Hitoshi Sakimoto
Hitoshi Sakimoto
Japanese composer
12
Koji Kondo
Koji Kondo
Japanese video game composer
13
Tim Follin
Tim Follin
English video game music composer
14
Michael Giacchino
Michael Giacchino
American composer of music for films, television and video games
15
Gordy Haab
Gordy Haab
American Composer
16
Frank Klepacki
Frank Klepacki
American musician, video game music composer and sound director
17
Nobuo Uematsu
Nobuo Uematsu
Japanese video game composer
18
Chance Thomas
Chance Thomas
American composer
19
Ramin Djawadi
Ramin Djawadi
Iranian-German composer
20
Kenji Ito
Kenji Ito
musician
21
Bear McCreary
Bear McCreary
American composer and musician
22
Jesper Kyd
Jesper Kyd
Danish composer and sound designer
23
Lennie Moore
Lennie Moore
American composer, conductor and music orchestrator
24
Mick Gordon
Mick Gordon
Australian composer
25
Peter McConnell
Peter McConnell
American video game composer and musician
26
Russell Shaw
Russell Shaw
British composer and sound designer
27
Yasunori Mitsuda
Yasunori Mitsuda
video game composer
28
Masashi Hamauzu
Masashi Hamauzu
Japanese composer and pianist
29
Masayoshi Soken
Masayoshi Soken
Japanese composer
30
Masaharu Iwata
Masaharu Iwata
Japanese composer
31
Yoko Shimomura
Yoko Shimomura
Japanese composer and pianist
32
Koichi Sugiyama
Koichi Sugiyama
Japanese composer, arranger, conductor (1931-)
Intro
American video game composer

Martin O'Donnell (born May 1, 1955) is an American composer known for his work on video game developer Bungie's series, such as Myth, Oni, Halo, and Destiny. O'Donnell collaborated with his musical colleague Michael Salvatori for many of the scores; he has also directed voice talent and sound design for the Halo trilogy. O'Donnell was Bungie's audio lead until April 11, 2014.

O'Donnell began his career in music writing television and radio jingles such as the Flintstones Vitamins jingle and scoring for radio stations and films. O'Donnell moved to composing video game music when his company, TotalAudio, did the sound design for the 1997 title Riven. After producing the music for Myth II, Bungie contracted O'Donnell to work on their other projects, including Oni and the project that would become Halo: Combat Evolved. O'Donnell ended up joining the Bungie staff only ten days before the studio was bought by Microsoft, and would be the audio director for all Bungie projects until he was fired.

O'Donnell's score to the Halo trilogy has received critical acclaim, earning him several awards, and the commercial soundtrack release of the music to Halo 2 was the best-selling video game soundtrack of all time in the United States. He went on to compose the scores for Halo 3 (2007), Halo 3: ODST (2009), and Halo: Reach (2010). His final work for Bungie was composing music for the 2014 video game Destiny that went unused. He successfully sued Bungie for firing him from the company due to unpaid wages. Subsequently, he co-founded Highwire Games and composed the score for their debut virtual reality game Golem, which was released in late 2019.